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life: n. 1. A cellular-automata game invented by John Horton Conway
and first introduced publicly by Martin Gardner
(Scientific American, October 1970); the
game's popularity had to wait a few years for computers on which it
could reasonably be played, as it's no fun to simulate the cells by
hand. Many hackers pass through a stage of fascination with it,
and hackers at various places contributed heavily to the
mathematical analysis of this game (most notably Bill Gosper at
MIT, who even implemented life in TECO!).
When a hacker mentions ‘life’, he is much more likely
to mean this game than the magazine, the breakfast cereal, or the
human state of existence. Many web resources are
available starting from the Open
Directory page of Life. The Life
Lexicon is a good indicator of what makes the game so fascinating. 2. The opposite of Usenet. As in
“Get a life!”
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