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toy language: n. A language useful for instructional purposes or as a
proof-of-concept for some aspect of computer-science theory, but inadequate
for general-purpose programming. Bad Things can
result when a toy language is promoted as a general purpose solution for
programming (see bondage-and-discipline language);
the classic example is Pascal. Several moderately
well-known formalisms for conceptual tasks such as programming Turing
machines also qualify as toy languages in a less negative sense. See also
MFTL.
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